A Place to Play and Exercise Together
Building a future where play and exercise are inclusive and fun for people of all abilities
iGYM is an augmented reality system for inclusive play and exercise.
It is designed for school and community-based sport or recreation facilities seeking to provide novel and accessible ways for people with motor disabilities and their non-disabled peers to play and exercise together.
We are an interdisciplinary team of designers, engineers, and human-computer interaction researchers at the University of Michigan.
Stamps School of Art & Design
Hun Seok Kim
College of Engineering
School of Information
Xin Ying Chew
Amy E. Whitesall
Sun Young Park
Betsy Howell, M.S., P.T.
Seth Andrew Warschausky, Ph.D.
Robert C. Ferguson, MHS, OTRL
Please email us if you are interested to learn more about iGYM or fill out the form below if you’d like to join or support our mission.
Play With Us
Roland Graf, Pallavi Benawri, Amy E Whitesall, Dashiell Carichner, Zixuan Li, Michael Nebeling, and Hun Seok Kim, “iGYM: An Interactive Floor Projection System for Inclusive Exergame Environments,” In Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY ’19), ACM. Best Paper Award!